Recent History
Alpha 21 > HF4
Added
- Loading an addon-bgl file where there is a single airport will also load any associated scenery object placements and user included exclusion rectangles. This matches the behavior before the change of decompiler but load times are lower.
- displayName (Comment) and group attributes added for Apron.
- Instrument Landing System (ILS). See Instrument Landing System (ILS)
- Comms (add, edit, delete). No two way edit Dev Mode does not support comms but retains the source XML so source in ADE is protected. See Comms
Updated
- Removed surface attribute from painted lines due to issues with SU6
- Changed decompiler for Bgl to that created by Patrick Germain
- Handling of Open Read Only Files. See Open Files Read Only
- Project Properties Package Version is now editable
- Project Path in lower right status bar now shows base folder for current project
Fixed
- Compiler error with parking spot names
- Problem adding library objects to LOM
- Server side problem that caused CTD when checking for version.
- Bug that lost secondary approach lights
- Bug in approach light types
- Bug that lost or messed up VASI
- Replaced \ and / in airport names with -
- Bug that could cause jetway connector links not to show in Sim (there may be other issues that could cause this
- Bug that allowed library object scale to be zero or negative
Removed
- Removed access to load last project option
- Old Comment attribute which cannot be stored in XML (use displayName instead)
Alpha 20 HF2
Added
- Support for Custom Materials Custom Materials
Updated
- Changed load order for model/LibObj so that user models are checked first
- Changed ArtProj Asset Group Type to ModelLib
Fixed
- Problems with Materials and painted lines
Alpha 20 HF1
Updated
- Handling of user added models (user models) User Models
Fixed
- Placement, footprint, handle rotation and data for user models
Removed
- List of Models. This has been depreciated and replaced with the User Model Manager Dialog
- Generic Building Manager and Add Generic Building. Generic buildings do not work in MSFS
Alpha 20
Added
- Guide line between library object reference point and handle in selected mode
- LOM Find objects without footprints and objects with missing data
- Option to set footprints of objects such as light poles to a small size so they don’t cover an extended area. User can select which objects should show a small footprint in the LOM.
Updated
- Multi edit edge light properties now include ‘Spacing’ and ‘Snap To Vertices’
- Airport edge lights display specified spacing in Night View
- Handling of Official library objects to remove specific user location for Official Content from the library name
- Official library objects are given the default category Official. All others are given the category Community.
Fixed
- Zero spacing for new edge lights
- Invalid XML for apron edge lights spacing in feet.
- CTD in Jetway when setting Night Lighting
- Library Object handle ‘reverse’ on rotating by handle (issue remains for user models added via the Models List)
- Position of Library Object handle and reference point [This is a breaking change]
- CTD caused by rebuilding taxi point list
- Logging code added to identify a CTD caused by editing a property in the property grid
Alpha 19
- Two Way (Round Trip) Editing. This means that a project can be opened and edited in ADE and the in sim Scenery Editor [SEE NOTES AT END OF THIS DOCUMENT]