Waypoint

Waypoints are used to define Approaches or routes in FSX.   Airport Design Editor support Terminal Waypoints.   These are actually associated directly with an airport.   When loading a stock airport any terminal waypoints associated with an airport will also be loaded.     ADE supports Approaches but not Routes.

 

ADDING A WAYPOINT

Right Click > Add > Terminal Waypoint.   After a short delay the Waypoint Properties should open.   If you want to cancel the add then use the Cancel button in the property dialog or you can undo the add via Undo.

 

WAYPOINT PROPERTIES

 

EDITING A WAYPOINT

User added waypoints are edited as for all other elements.   You cannot edit a stock waypoint

 

MOVING A WAYPOINT

Drag the Waypoint.   It is important not to drag stock terminal waypoints out of position unless you know that they are wrongly placed and that you know how to work with Approach Code.   Moving waypoints will change the way that approaches are handled by FSX and the results may be unexpected!

 

DELETING A WAYPOINT

You can delete user added waypoints but you cannot delete stock waypoints, this is a requirement in FSX.

 

HIDE OR SHOW WAYPOINTS

Waypoints are considered to be Navaids so you can show or hide them via View > Navaids

 

LISTING WAYPOINTS

  • From the menu select to display a list of waypoints.   See Lists for more information on the List Window.

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