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WaypointWaypoints are used to define Approaches or routes in FSX. Airport Design Editor support Terminal Waypoints. These are actually associated directly with an airport. When loading a stock airport any terminal waypoints associated with an airport will also be loaded. ADE supports Approaches but not Routes.   ADDING A WAYPOINT Right Click > Add > Terminal Waypoint. After a short delay the Waypoint Properties should open. If you want to cancel the add then use the Cancel button in the property dialog or you can undo the add via Undo.     EDITING A WAYPOINT User added waypoints are edited as for all other elements. You cannot edit a stock waypoint   MOVING A WAYPOINT Drag the Waypoint. It is important not to drag stock terminal waypoints out of position unless you know that they are wrongly placed and that you know how to work with Approach Code. Moving waypoints will change the way that approaches are handled by FSX and the results may be unexpected!   DELETING A WAYPOINT You can delete user added waypoints but you cannot delete stock waypoints, this is a requirement in FSX.   HIDE OR SHOW WAYPOINTS Waypoints are considered to be Navaids so you can show or hide them via View > Navaids   LISTING WAYPOINTS
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