As the airport starts to load you may notice that the cursor changes and tells you what is happening. Several words may be displayed:
 
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Validating XML – You will only see this if you load an .xml file. This ADE ensuring that the XML is valid and can be compiled into an airport..
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Decompiling – while ADE is decompiling a .bgl format file.
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Loading – while the airport data is being prepared for display
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Stock Data – this will appear any time that you load a Stock Airport. Airport Design Editor will do a search for navaids and airports within 25nm of your chosen airport. (Note that this is not currently 100% reliable and may not find all the stock items if the airport is on a stock file or folder boundary). This will be rectified in a future version). The program will also find and display any stock scenery objects that it finds are located at the airport. Once saved as an ‘.ade’ file the stock data will be kept and not loaded again.
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Display – ADE is building the CAD display
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Autosave – ADE will make a first automatic copy of your airport when you open it and thereafter at the time interval you specified above.
 
Depending on the complexity of the airport and the speed of your PC it may take a few seconds or more to be loaded and then it should appear in the display:
 
ADE will automatically scale the airport to about 25%. The current scale can be seen in the second box in the status bar (Zoom 0.18) You don’t need to worry too much about the actual scale of things but at 100% (or 1.0) ADE is representing one meter for each pixel. You might want to move around your airport picture and below is a list of the most useful commands to manipulate the display: