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Your First AirportConsider the issue of loading stock data and the fact that it is possible for the same buildings and objects to be loaded at more than one airport if they are very close together.   Airport Design Editor can open Airports in a number of different ways: From a list of stock airports From a scenery Bgl file that contains one or more airports From a suitable Xml file that contains one or more airports And, once you have saved an airport, from a file saved in .ade Format.   For the first airport let’s open one from stock. This will be from the database of airports ADE created during the New User Wizard. So select the File Menu and then Open Stock Airport. You should see the following Window   | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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