|
|
What's New
VERSION 1.36 CHANGES
 
NEW
 
CHANGED
 
FIXED
-
Bug that caused crash when clicking on open space in selected airport list
-
Bug that stopped ADE finding the update downloader
-
Out of memory error if apron edge lights had edge length less than separation value
-
Bug from 1.35 that caused crash when multi selecting parking spots
-
Bug that caused crash when trying to edit taxiway link from List View
-
Bug that caused taxiways to have non-existent designator
-
Bug that caused reversal of data entry to background image coordinates
 
VERSION 1.35 CHANGES
 
NEW
-
Users can now use their own models in ADE
-
Users can choose whether to compile airport and scenery elements into one bgl file or split into two
-
Users can now draw helper shapes to make positioning easier and to create curves etc
-
Helper shapes can be converted into aprons with single click
-
User adjustable color, brightness and separation of apron edge lights (with grateful thanks to Don Grovestine).
-
Improved drawing of taxiway junctions
-
Users can now straighten link chains.
 
CHANGED
-
Manual update check now reports if user has latest version
-
Test for link on runway has been relaxed slightly
-
Airline code string in Parking spot is now validates to stop compiler errors where commas are missing
-
Background images now in their own layer so should not obscure terrain vector elements
-
Airport ARP can now be moved
 
FIXED
-
Bug that stopped adding vertex into terrain vector
-
Color setting for display background so user cannot select any transparency
-
Decompile error for generic buildings with very large texture repeat (>128)
-
Changes in airport properties can now be undone
-
Users can no longer delete ARP.
 
 
VERSION 1.30 CHANGES
 
NEW
-
Screen capture tool to capture thumbnails for library objects or generic buildings
-
Users can now save any of the 80,000+ generic buildings in FSX and use them as required.
-
ADE now has a Library Object Manager that allows users to work with object libraries. Includes the ability to add custom libraries
-
Short cut keys for Open ADE File, Save File, Compile Airport and Exit ADE.
 
CHANGED
 
FIXED
 
 
VERSION 1.26 CHANGES
 
FIXED
 
 
VERSION 1.25 CHANGES
 
NEW
-
Cross wind runways. Partially automates the process of creating them
-
Drag/drop sorting of runways in runway list. Allows re-ordering of runways in the bgl file
-
Sloping polygons. User can edit individual vertex points for flattens. Vertex altitude can be set to FSX ground altitude.
-
New airport background polygon altitude now defaults to airport reference altitude
-
Change Airport Altitude. ADE generates pre-load bgl and places it correctly. Also adjusts all airport element altitudes to new altitude
-
Taxi sign wizard helps visual design of signs
-
Taxi sign tooltip shows visual of sign. Taxi sign list shows visual of sign
-
Library object tooltip now shows a thumbnail of the object if available. Scenery object list shows a thumbnail of the object if available
 
CHANGED
-
Tidied up terrain Polygon dialog
-
Listing or adding elements will turn on the appropriate view option where the element is hidden
-
There is now a scenery object list that contains generic buildings, library objects, fuel triggers and windsocks
 
FIXED
-
Bug that caused crash when creating a poly and dragging after closing poly with single click
-
Bug that displayed numbers for cardinal runway idents
-
Bug related to winding direction of terrain polygons
-
Bug that stopped user marker being deleted from naviad list
-
Bug that stopped Marker location being edited
-
Bug when dragging marker
-
Bug that allowed R00 in start properties
-
Bug that allowed more than one item to remain selected
-
Missing taxi link cursor
-
Bug that left cvx bgl in place where shapes are all deleted
 
 
VERSION 1.22 CHANGES
There are no user visible changes in 1.22 over 1.21
 
VERSION 1.21 CHANGES
 
NEW
-
Thumbnails are now available for land class
-
ADE can now place terrain vector elements such as roads, steams etc
 
CHANGED
-
'Display only' objects have been unlocked and can be moved, modified or deleted
-
Heading for generic buildings can now be set in the properties dialog
-
ADE now saves the source xml for an airport when compiled
 
FIXED
-
Bug that caused problems with certain regional settings
-
Bug that stopped some modes being changed unless the user went to pointer mode first
-
Undo/Redo problem and potential CTD when adding terrain polygons
 
 
|