What's New

VERSION 1.36 CHANGES

 

NEW

 

CHANGED

  • New Airport can now automatically find the magnetic variation

  • Region ID for airports now found

 

FIXED

  • Bug that caused crash when clicking on open space in selected airport list

  • Bug that stopped ADE finding the update downloader

  • Out of memory error if apron edge lights had edge length less than separation value

  • Bug from 1.35 that caused crash when multi selecting parking spots

  • Bug that caused crash when trying to edit taxiway link from List View

  • Bug that caused taxiways to have non-existent designator

  • Bug that caused reversal of data entry to background image coordinates

 

VERSION 1.35 CHANGES

 

NEW

  • Users can now use their own models in ADE

  • Users can choose whether to compile airport and scenery elements into one bgl file or split into two

  • Users can now draw helper shapes to make positioning easier and to create curves etc

  • Helper shapes can be converted into aprons with single click

  • User adjustable color, brightness and separation of apron edge lights (with grateful thanks to Don Grovestine).

  • Improved drawing of taxiway junctions

  • Users can now straighten link chains.

 

CHANGED

  • Manual update check now reports if user has latest version

  • Test for link on runway has been relaxed slightly

  • Airline code string in Parking spot is now validates to stop compiler errors where commas are missing

  • Background images now in their own layer so should not obscure terrain vector elements

  • Airport ARP can now be moved

 

FIXED

  • Bug that stopped adding vertex into terrain vector

  • Color setting for display background so user cannot select any transparency

  • Decompile error for generic buildings with very large texture repeat (>128)

  • Changes in airport properties can now be undone

  • Users can no longer delete ARP.

 

 

VERSION 1.30 CHANGES

 

NEW

  • Screen capture tool to capture thumbnails for library objects or generic buildings

  • Users can now save any of the 80,000+ generic buildings in FSX and use them as required.

  • ADE now has a Library Object Manager that allows users to work with object libraries.   Includes the ability to add custom libraries

  • Short cut keys for Open ADE File, Save File, Compile Airport and Exit ADE.

 

CHANGED

  • ADE can now make automatic checks for new versions.   Manual check for update now uses new method matching automatic check

  • Add Library Object Dialog – now a one stage rather than two stage process.

 

FIXED

  • Bug that caused CTD when adding a fuel trigger

  • Bug that resulted in some airport objects not being loaded into ADE

 

 

VERSION 1.26 CHANGES

 

FIXED

  • Bug that stopped Jetways being added

 

 

VERSION 1.25 CHANGES

 

NEW

  • Cross wind runways.   Partially automates the process of creating them

  • Drag/drop sorting of runways in runway list.   Allows re-ordering of runways in the bgl file

  • Sloping polygons. User can edit individual vertex points for flattens.   Vertex altitude can be set to FSX ground altitude.

  • New airport background polygon altitude now defaults to airport reference altitude

  • Change Airport Altitude.   ADE generates pre-load bgl and places it correctly.   Also adjusts all airport element altitudes to new altitude

  • Taxi sign wizard helps visual design of signs

  • Taxi sign tooltip shows visual of sign.   Taxi sign list shows visual of sign

  • Library object tooltip now shows a thumbnail of the object if available.   Scenery object list shows a thumbnail of the object if available

 

CHANGED

  • Tidied up terrain Polygon dialog

  • Listing or adding elements will turn on the appropriate view option where the element is hidden

  • There is now a scenery object list that contains generic buildings, library objects, fuel triggers and windsocks

 

FIXED

  • Bug that caused crash when creating a poly and dragging after closing poly with single click

  • Bug that displayed numbers for cardinal runway idents

  • Bug related to winding direction of terrain polygons

  • Bug that stopped user marker being deleted from naviad list

  • Bug that stopped Marker location being edited

  • Bug when dragging marker

  • Bug that allowed R00 in start properties

  • Bug that allowed more than one item to remain selected

  • Missing taxi link cursor

  • Bug that left cvx bgl in place where shapes are all deleted

 

 

VERSION 1.22 CHANGES

There are no user visible changes in 1.22 over 1.21

 

VERSION 1.21 CHANGES

 

NEW

  • Thumbnails are now available for land class

  • ADE can now place terrain vector elements such as roads, steams etc

 

CHANGED

  • 'Display only' objects have been unlocked and can be moved, modified or deleted

  • Heading for generic buildings can now be set in the properties dialog

  • ADE now saves the source xml for an airport when compiled

 

FIXED

  • Bug that caused problems with certain regional settings

  • Bug that stopped some modes being changed unless the user went to pointer mode first

  • Undo/Redo problem and potential CTD when adding terrain polygons

 

 

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